The C.H.A.O.S. Continuum

The C.H.A.O.S. Continuum
Developer(s) Dash Digital
Publisher(s) Creative Multimedia Corporation
Designer(s) Andrew Davies
Platform(s) Windows, Macintosh
Release date(s) 1993
Genre(s) Sci-fi Adventure
Mode(s) Single player
Media/distribution CD-ROM (1)
System requirements

386/33, Windows 3.1, 4 MB RAM, 1 MB hard disk space, SVGA monitor with 265-colors, windows accelerator, sound card, double-speed CD-ROM drive

Macintosh II, Mac System 6.0.7, 2.5 MB RAM, 1 MB hard disk space, 256-color monitor

The C.H.A.O.S. Continuum is a pre-rendered computer adventure game developed by Dash Digital and published by Creative Multimedia Corporation in 1993.

Story

The game takes place in a parallel continuum during the year 2577 on Saturn's moon, Titan. During this time, colonists who are living in a protective biosphere shell on Titan called New Eden Colony, have discovered a silicon-based material called Azryan matter which allows them to build powerful neural network computers and experiment with distorting the space/time continuum.

After this discovery they construct a sentient orbital super-computer called "C.H.A.O.S." (an acronym for cybergenetic holistic autonomous orbiting server) which is intended to be a refueling stop for deep-space missions. After the discovery of Azryan, a quartz-like substance found only on Titan, plans change to make C.H.A.O.S. the most powerful supercomputer ever created. The operating system of this server is the self-perpetuating Azryan Core Neural set which is capable of replicating itself to expand its capacity to unlimited amounts. The C.H.A.O.S. station manages colony operations and also conducts scientific research which is fed to the colonists through biogenetic implants in their brains.

Soon, due to the very high rate of Azryan regeneration, C.H.A.O.S.'s self-defense mechanism activates and shuts off all contact with the colony. The service drones on-board the station, originally intended to maintain and repair the station, are converted by C.H.A.O.S. into its own defense force.

On 2575-06-05 Jamand Dalbruc, the C.H.A.O.S. chief engineer, attempts to board C.H.A.O.S. to re-take control of it. Meanwhile, C.H.A.O.S. manipulates the colonists bio-chip implants to put them into a comatose state, and also reduces life support in the biosphere.

The remaining scientists trapped in the New Eden Research Sector build a time-probe which they leave in New Eden that can be remotely controlled from another dimension. The scientists then use a prototype Interphase Field Generator to create a bubble in an alternate continuum which allows them to jump to another dimension and time. Soon after this C.H.A.O.S. takes control of the Field Generator causing the scientists to become trapped in their time/continuum bubble.

The trapped scientists are able to make contact with the player in the current time and give him remote-control over the time-probe which they left in New Eden in order to stop the rampaging station and allow the trapped scientists to return to their dimension.

The C.H.A.O.S. Continuum Team

Producer - James Benson
Writer, designer and creative director - Andrew Davies
Multimedia director - Dale Fowler
Senior programmer - Pete Parks
Animation and modeling - Bruce Powell
Music and tech support - Gene Ragan
Music and sound effects - Gary Bellor